6/19/2023 0 Comments Victoria ii mods steamAdded World Wars, the next level after Great Wars.This will split the selected unit into two as balanced units as it can, then select only the more powerful of the two. Added split in half (shortcut 's') in unit view.has_national_minority and political_movement triggers now have the correct localisations.' National Banking Act' decision is now actually worth taking.' Sign the Geneva Convention' decision now has larger benefits and slower badboy decay as a downside instead of reducing max military spending.Can now set decisions to be ignored, ignored decisions will not light up the 'decision can be taken' icon in main interface.You now only get the bankruptcy notification/ CB if the amount owed to you is a significant sum.No longer possible to load an infinite amount of troops onto a single ship if they happen to board at the same time.Right-clicking 'go to diplomacy' will no longer be interpreted by the game as a desperate desire to crash to desktop.Call Ally will now get a clear yes/no answer from allies, instead of random chance.It is now possible for non-host players in multiplayer to see how the AI would respond to diplomatic offers.AI will no longer delete closed factories while at war.AI no longer believes the Age of Sail ended in 1936.Increased the cooldown between crises to 5 years.Fixed units getting stuck if you embark them on ships.Will now show proper unit information if you hover over the unit icon.Fixed map crash when you start Victoria 2 for the first time.Election events are now country-wide, and occur less often (about twice per election). ![]()
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